Hello! I'm Cheems and my (solo) mission is to create difficult story driven games when I'm not jamming. My main mission is to provide players with difficult choices in games. And yes I chose the nickname after the funny dog.
I try to provide ways to learn new things in my games. My upcoming project is about anxiety, where the player has to try to escape some schemas that were put into their brain - it is a very difficult topic, but sometimes I feel like people don't really understand how anxiety works. I'm not a professional, but providing people with enough information should help understand this topic.
Currently there are not a lot of games which I created. The game I'm most proud of is The Blessed Ones and HIVE_MIND. While The Blessed Ones is more of a casual card-rpg type of game, HIVE_MIND tells a story about detective trying to figure out what is happening in their robot city.
The other games are relatively simple due to limited time (most of them were done in 1 day). Lemur Logic Adventure is a game meant for kids to learn how logic operators work in math (the game is in polish). Server Madness was a simple clicker I made for GMTK game jam, just to try and challenge myself I limited my time to only 1 work day, so 8 hours. MineVenturer managed to get us 2nd place in a game jam, but we forgot to include .pck file and the game is unplayable :(
For my team projects - currently we're working on a horror set on Jupiter's moon Europa and a RC car crafting simulator.
I'm currently looking for a job - if you need a Game Designer, contact me.